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Caleb, I just got this from you and I love it thus far. I'm wondering if you have any plans to publish a world map of this game.  I'm toying with adapting it into a kind of full RPG or using a setting-agnostic RPG in it.

Thanks for your great work.

That is the plan eventually :) I want to release a few more zines in that space first to flesh out the content.

Great.

Confused.  Is this the previously named Korg Slayer, or something else completely?

scars of Silvos is a larger stand-alone game that expands on the card game’s experience by adding dungeons, overland travel, and settlements! Lone Adventurer has a play through of you wanted a deeper look l

Hi this is my first time playing Korg and I have a question about the rules: what’s the meaning of the letters after each monste’s name. For example on page 12, Corpse Orchid(U&P). What does U&P mean here? Thanks.

(U)ndead and (P)lant are tags used by certain equipment. If you look at the Shop some weapons give +1 to FIGHT certain creatures.

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Aesthetically, it's a real work of art and looks absolutely gorgeous. The basic concept of playing on three different "planes" (city/settlement, wilderness, dungeon) with the possibility to travel between places by ship is excellent and works well and gives the game a nice flow. I'd like a bit more complexity however as very much depends on die throws alone. Some simple stats to give me an impression of the characer I play, maybe in the direction of Fabled Lands (the gamebooks), would add to the immersion for me without complicate things too much. Anyway - I'm happy to own this lovely book and I don't regret having backed it with the extras.